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  <title>Gold Medal Games Dev Blog</title>
  <link>https://www.goldmedalgames.com/blogindex.html</link>
  <description>Articles about indie mobile game development</description>
  <category>Game development</category>
  <copyright>Copyright 2026 Gold Medal Games. All rights reserved.</copyright>
  <image>
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    <title>GoldMedalGames.com</title>
    <link>https://www.goldmedalgames.com</link>
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  <language>en-us</language>
  <lastBuildDate>Thu, 22 Jan 2026</lastBuildDate>
  <managingEditor>support@goldmedalgames.com</managingEditor>
  <ttl>1440</ttl>
    <div class="blog_entry">
        <a href="blog/GMGEphysicsPart3.html">
            <span class="blog_date">&nbsp;1/22/2026&nbsp;&nbsp;&nbsp;</span>
            <span class="blog_title">GMGE Physics Part 3 of 3</span>
            <span class="blog_desc"> - Collision Responses: a simplified look</span>
        </a>
    </div>
    <div class="blog_entry">
        <a href="blog/GMGEphysicsPart2.html">
            <span class="blog_date">12/30/2025&nbsp;&nbsp;&nbsp;</span>
            <span class="blog_title">GMGE Physics Part 2 of 3</span>
            <span class="blog_desc"> - Collision Detection</span>
        </a>
    </div>
    <div class="blog_entry">
        <a href="blog/GMGEphysicsPart1.html">
            <span class="blog_date">12/28/2025&nbsp;&nbsp;&nbsp;</span>
            <span class="blog_title">GMGE Physics Part 1 of 3</span>
            <span class="blog_desc"> - Forces and movement</span>
        </a>
    </div>

  <item>
    <title>GMGE Physics Part 3 of 3</title>
    <link>http://www.goldmedalgames.com/blog/GMGEphysicsPart3.html</link>
    <description>Collision Responses: a simplified look</description>
    <guid>http://www.goldmedalgames.com/blog/GMGEphysicsPart3.html</guid>
    <pubDate>Thu, 22 Jan 2026</pubDate>
  </item>

  <item>
    <title>GMGE Physics Part 2 of 3</title>
    <link>http://www.goldmedalgames.com/blog/GMGEphysicsPart2.html</link>
    <description>Collision Detection</description>
    <guid>http://www.goldmedalgames.com/blog/GMGEphysicsPart2.html</guid>
    <pubDate>Thu, 22 Jan 2026</pubDate>
  </item>
  
  <item>
    <title>GMGE Physics Part 1 of 3</title>
    <link>http://www.goldmedalgames.com/blog/GMGEphysicsPart1.html</link>
    <description>Forces and movement</description>
    <guid>http://www.goldmedalgames.com/blog/GMGEphysicsPart1.html</guid>
    <pubDate>Thu, 22 Jan 2026</pubDate>
  </item>

  <item>
    <title>Replay System</title>
    <link>http://www.goldmedalgames.com/blog/replaysystem.html</link>
    <description>Building a Unity replay system</description>
    <guid>http://www.goldmedalgames.com/blog/replaysystem.html</guid>
    <pubDate>Tue, 3 Jun 2025</pubDate>
  </item>

  <item>
    <title>2-D Graphics Pipeline</title>
    <link>http://www.goldmedalgames.com/blog/graphicspipeline.html</link>
    <description>2-D asset creation</description>
    <guid>http://www.goldmedalgames.com/blog/graphicspipeline.html</guid>
    <pubDate>Sun, 23 Mar 2025</pubDate>
  </item>

  <item>
    <title>Audio Pipeline</title>
    <link>http://www.goldmedalgames.com/blog/graphicspipeline.html</link>
    <description>Making sound effects and music for games</description>
    <guid>http://www.goldmedalgames.com/blog/graphicspipeline.html</guid>
    <pubDate>Sun, 2 Mar 2025</pubDate>
  </item>

  <item>
    <title>Ads and Privacy Concerns</title>
    <link>http://www.goldmedalgames.com/blog/adprivacy.html</link>
    <description>Tough choices regarding game monetization</description>
    <guid>http://www.goldmedalgames.com/blog/adprivacy.html</guid>
    <pubDate>Tue, 21 Jan 2025</pubDate>
  </item>

  <item>
    <title>Dynamic Music - promising, but ultimately a failure</title>
    <link>http://www.goldmedalgames.com/blog/dynamicmusic.html</link>
    <description>Creating a system to generate background music dynamically</description>
    <guid>http://www.goldmedalgames.com/blog/dynamicmusic.html</guid>
    <pubDate>Wed, 18 Dec 2024</pubDate>
  </item>

  <item>
    <title>Building a Game</title>
    <link>http://www.goldmedalgames.com/blog/buildingagame.html</link>
    <description>The 80/20 rule of game developement</description>
    <guid>http://www.goldmedalgames.com/blog/buildingagame.html</guid>
    <pubDate>Fri, 29 Nov 2024</pubDate>
  </item>

  <item>
    <title>Sometimes You Just Want to Code</title>
    <link>http://www.goldmedalgames.com/blog/joyofcoding.html</link>
    <description>Building a quick game demo named ASCIIventure</description>
    <guid>http://www.goldmedalgames.com/blog/joyofcoding.html</guid>
    <pubDate>Sat, 16 Nov 2024</pubDate>
  </item>

  <item>
    <title>Local Unity Builds for Google PlayStore and Apple AppStore</title>
    <link>http://www.goldmedalgames.com/blog/localbuilds.html</link>
    <description>Earth Matters build pipeline notes</description>
    <guid>http://www.goldmedalgames.com/blog/localbuilds.html</guid>
    <pubDate>Sun, 3 Nov 2024</pubDate>
  </item>

  <item>
    <title>Enterprise Github Repo Sync With LFS</title>
    <link>http://www.goldmedalgames.com/blog/enterprisegithublfs.html</link>
    <description>Getting beyond the HTTP 400s during checkout</description>
    <guid>http://www.goldmedalgames.com/blog/enterprisegithublfs.html</guid>
    <pubDate>Sat, 2 Nov 2024</pubDate>
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